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Blog - Soundvoyager cleared

Technology Soundvoyager cleared

bit Generations / SoundvoyagerToday I finally cleared the bit Generations game Soundvoyager, which I had been playing for a little while. The game is played just by listening to stereo sounds, and using the L and R buttons (and occasionally A) to catch or avoid the heard sounds. The fact that you can play with your eyes closed makes it quite innovative, sometimes it's even easier to play without looking at the screen (which remains mostly uninformative) and just letting the sounds guide you.

There are several levels of many types of stages such as:
- sound catcher where you move left and right to catch sounds coming from ahead, which get added up to form a song
- sound drive where you must drive while switching lanes to avoiding obstacles
- sound slalom where you must zoom right in between two sounds
- sound cock where you must catch crazy poultry running around a 2D space, to me "sound cock-3" was the most difficult of the whole game, as you have to catch no less than three of them within 75 seconds!
... and then some.

I found this game to be especially good for exercising concentration while giving a rest to my eyes that spend too much time looking at LCD screens.

Previously I've finished DialHex and Coloris, and I've got two more bit Generations games sitting here waiting to be played: DigiDrive and Orbital. Of these two, DigiDrive is the one that seems the most fun to me from the previews.

Posted on October 21, 2006 at 21:39 | Tweet |


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I have Sounvoyager waiting to be played more. I think it's great that unique ideas such as Orbital or Soundvoyager got made (and not overmade) into a game.
By the way my favorites are Orbital, then Dotstream, then Soundvoyager.

Posted by karawapo on October 21, 2006 at 22:17


Cool! I'll give Orbital a try next then. I'm still missing Dotstream and Boundish (that last one seemed a bit boring in the demos).

Posted by Patrick on October 21, 2006 at 22:24


This sounds fascinating .. And technically any computer should be able to work a game like that ... i wonder if there is something like that for PC / Mac ...

Posted by Peter Nacken on October 22, 2006 at 08:08


No clue... This whole series of games is all based on concepts I've never heard of before. Simple but ingenious.
The game design and sounds are also very nice, so I'd recommend playing them on GBA anyway. Personally in the case of Soundvoyager, I see it as a point to go away from the computer and not be looking at a screen.

Posted by Patrick on October 22, 2006 at 10:17


That's fascinating.
I'm a big fan of changing the way gamers interface with games. EyeToy, for example. Using nothing but sound is a fantastic idea.
...
I'd love to play a sound-only RPG. :)

Posted by Mikeachim on October 23, 2006 at 02:36


Boundish is actually quite boring, it's just variations on Pong. It's only fun if you and a friend have it and can play it together (which assumes you have two GB micros, not two DSes).

Cornelius is going to the Apple Store near me this weekend, I want to get Coloris autographed by him for his little outro at the end.

Posted by john on October 24, 2006 at 15:22


Thanks for confirming about Boundish! It will surely be last on my list.

Are you sure Cornelius is going to an Apple Store this weekend? As far as I've heard it's just his album that will be played in a 5.1 version, in all Apple Stores actually. Details here:
http://www.chipple.net/mt/agenda/2006/09/22_003732.php
Unless you're talking about something else?

It's hard to get ahold of the man himself (unless maybe if you go play in his neighborhood).

Posted by Patrick on October 24, 2006 at 15:37



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